Website powered by

Witch Hunter Carriage | Gypsy Influence

Hello people !
It is the result of some study I´m dedicating my time last months. Inspired in Xavier Ward concept
https://www.artstation.com/artwork/lyRWG

It was very exciting and gratifying to study pipeline to games. I discovered how powerfull can be the Blender, and confirm that it is always incredible to work with Substance Painter.
This was my first contact with Unreal Engine, and I have discouvered how powerfull and funny is to use this, it was so good.

Some times it was very hard and I almost gave up, but when I reach the result it was really gratifying.

I need to thanks some people for some valuable tips during the process:
Jean Negreiros (https://www.artstation.com/negreiroscg)
Dimitri Paiva (https://www.behance.net/dimitribastos)
Cauê Andrade (https://www.behance.net/caueandrade)

My mentor in this study was Felipe Marques (https://www.artstation.com/felipemarques)

Unreal - Scene Overview

Unreal - Scene Overview

Witch Hunter Carriage | 360º Studio

Witch Hunter Carriage | 360º

Real time Capture - Detail 01

Real time Capture - Detail 01

Real time Capture - Detail 02

Real time Capture - Detail 02

Real time Capture - Detail 03

Real time Capture - Detail 03

Real time Capture - Detail 04

Real time Capture - Detail 04

Real time Capture - Detail 05

Real time Capture - Detail 05

High Poly Assets

High Poly Assets

High Poly Assets

High Poly Assets

Influence MoodBoard

Influence MoodBoard

Blockout | Blender

Blockout | Blender

Substance Painter - Overview

Substance Painter - Overview

Unreal

Unreal

Unreal - Unlit Capture

Unreal - Unlit Capture

Unreal - Base Color

Unreal - Base Color

Unreal - Light Detail Capture

Unreal - Light Detail Capture

Unreal - Light Only

Unreal - Light Only

Unreal - Metallic Capture

Unreal - Metallic Capture

Unreal - Roughness Capture

Unreal - Roughness Capture

Unreal - Overview

Unreal - Overview